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Wild burst- SkillLevel="2" PetLevel="1" After BOSS receives damage, 3% chance of dealing counter damage to enemy Hero:

Brutal Chop SkillLevel="2" PetLevel="1" Explosion of BOSS's original instinct attacking single unit of enemy. 3% chance to increase attack 50%, lasting 5 seconds." />
Battle Trample SkillLevel="2" PetLevel="1" BOSS tramples on the floor leading to dizziness for the enemy. 3% chance to dizzy enemy troops, lasting 5 seconds." /> </PetSkill>



Massive Strike            SkillLevel="1" PetLevel="1" According to Pet brutality, increases our side peltasts ATK. Required Pet brutality: 100. skill effective time: 5 seconds. Skill cool down period 30 seconds. Same effects cannot be stacked, consumes 150MP." /> 
Backwater Strike          SkillLevel="2" PetLevel="1" According to Pet brutality, increases our side peltasts ATK, effect is more powerful than massive strike; Require Pet brutality: 400. skill effective time: 10 seconds. Skill cool down period 30 seconds. Same effects cannot be stacked, consumes 240MP." /> 
Heavy Pikeman             SkillLevel="1" PetLevel="1" According to Pet brutality, increases our side pikeman ATK. Required Pet brutality: 100. skill effective time: 5 seconds. Skill cool down period 30 seconds. Same effects cannot be stacked, consumes 150MP." /> 
Ultrastrong Heavy Pikeman SkillLevel="2" PetLevel="1" According to Pet brutality, increases our side pikeman ATK, effect is more powerful than Heavy pikeman; Require Pet brutality: 400. skill effective time: 10 seconds. Skill cool down period 30 seconds. Same effects cannot be stacked, consumes 250MP." />  
Charging and Slashing     SkillLevel="1" PetLevel="1" According to Pet brutality, increases our side cavalier ATK. Required Pet brutality: 100. skill effective time: 5 seconds. Skill cool down period 30 seconds. Same effects cannot be stacked, consumes 150MP." /> 
Rapid Chop                SkillLevel="2" PetLevel="1" According to Pet brutality, increases our side cavalier ATK, effect is more powerful than Charging and Slashing; Require Pet brutality: 400. skill effective time: 10 seconds. Skill cool down period 30 seconds. Same effects cannot be stacked, consumes 240MP." /> 
Tiger-Wing                SkillLevel="1" PetLevel="1" According to Pet brutality, increases our side archer ATK. Required Pet brutality: 100. skill effective time: 5 seconds. Skill cool down period 30 seconds. Same effects cannot be stacked, consumes 150MP." />  
Ultrastrong Tiger-Wing    SkillLevel="2" PetLevel="1" According to Pet brutality, increases our side archer ATK, effect is more powerful than Tiger-wing; Require Pet brutality: 400. skill effective time: 10 seconds. Skill cool down period 30 seconds. Same effects cannot be stacked, consumes 240MP." />  
Lithe                     SkillLevel="1" PetLevel="1" According to Pet brutality, increases our side Ballista ATK. Required Pet brutality: 100. skill effective time: 5 seconds. Skill cool down period 30 seconds. Same effects cannot be stacked, consumes 150MP." />  
Ultrastrong Lithe         SkillLevel="2" PetLevel="1" According to Pet brutality, increases our side Ballista ATK, effect is more powerful than lithe; Require Pet brutality: 400. skill effective time: 10 seconds. Skill cool down period 30 seconds. Same effects cannot be stacked, consumes 240MP." /> 
City Breaking Weapon      SkillLevel="1" PetLevel="1" According to Pet brutality, increases our side Trebuchet ATK. Required Pet brutality: 100. skill effective time: 5 seconds. Skill cool down period 30 seconds. Same effects cannot be stacked, consumes 150MP." />  
City Breaking Firearm     SkillLevel="2" PetLevel="1" According to Pet brutality, increases our side Trebuchet ATK, effect is more powerful than City breaking weapon; Require Pet brutality: 400. skill effective time: 10 seconds. Skill cool down period 30 seconds. Same effects cannot be stacked, consumes 240MP." />  
Block                     SkillLevel="1" PetLevel="1" According to Pet vitality, increases our side peltasts' defense, Require Pet vitality: 100. skill effective time: 30 seconds. Skill cool down period 65 seconds. Same effects cannot be stacked, consumes 150MP." />  
Ultrastrong Block         SkillLevel="2" PetLevel="1" According to Pet vitality, increases our side peltasts' defense, effect is more powerful than block; Require Pet vitality: 400. skill effective time: 50 seconds. Skill cool down period 65 seconds. Same effects cannot be stacked, consumes 240MP." />  
Super Strong Defense      SkillLevel="1" PetLevel="1" According to Pet vitality, increases our side pikeman's defense, Require Pet vitality: 100. skill effective time: 30 seconds. Skill cool down period 65 seconds. Same effects cannot be stacked, consumes 150MP." />

<Property No="38016" Name="Extreme Defense" Type="2" IsAct="0" Art="36102" Icon="38016" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="400" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="65" AimObject="2" BeatObject="4" BeatObjectType="2" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="240" HP="0" DesLv="According to Pet vitality, increases our side pikeman's defense, effect is more powerful than super strong defense; Require Pet vitality: 400. skill effective time: 50 seconds. Skill cool down period 65 seconds. Same effects cannot be stacked, consumes 240MP." />

 <Property No="38017" Name="Shield" Type="2" IsAct="0" Art="36102" Icon="38019" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="100" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="65" AimObject="2" BeatObject="4" BeatObjectType="3" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="150" HP="0" DesLv="According to Pet vitality, increases our side cavalier's defense, Require Pet vitality: 100. skill effective time: 30 seconds. Skill cool down period 65 seconds. Same effects cannot be stacked, consumes 150MP." />  
<Property No="38018" Name="Ultrastrong Shield" Type="2" IsAct="0" Art="36102" Icon="38020" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="400" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="65" AimObject="2" BeatObject="4" BeatObjectType="3" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="240" HP="0" DesLv="According to Pet vitality, increases our side cavalier's defense, effect is more powerful than Resistance; Require Pet vitality: 400. skill effective time: 50 seconds. Skill cool down period 65 seconds. Same effects cannot be stacked, consumes 240MP." /> 
 <Property No="38019" Name="Resistance" Type="2" IsAct="0" Art="36102" Icon="38017" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="100" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="65" AimObject="2" BeatObject="4" BeatObjectType="4" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="150" HP="0" DesLv="According to Pet vitality, increases our side archer's defense, Require Pet vitality: 100. skill effective time: 30 seconds. Skill cool down period 65 seconds. Same effects cannot be stacked, consumes 150MP." />  
<Property No="38020" Name="Ultrastrong Resistance" Type="2" IsAct="0" Art="36102" Icon="38018" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="400" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="65" AimObject="2" BeatObject="4" BeatObjectType="4" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="240" HP="0" DesLv="According to Pet vitality, increases our side archer's defense, effect is more powerful than Resistance; Require Pet vitality: 400. skill effective time: 50 seconds. Skill cool down period 65 seconds. Same effects cannot be stacked, consumes 240MP." /> 
 <Property No="38021" Name="Bafflement" Type="2" IsAct="0" Art="36102" Icon="38021" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="100" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="65" AimObject="2" BeatObject="4" BeatObjectType="5" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="150" HP="0" DesLv="According to Pet vitality, increases our side Ballista's defense, Require Pet vitality: 100. skill effective time: 30 seconds. Skill cool down period 65 seconds. Same effects cannot be stacked, consumes 150MP." />  
<Property No="38022" Name="Charm" Type="2" IsAct="0" Art="36102" Icon="38022" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="400" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="65" AimObject="2" BeatObject="4" BeatObjectType="5" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="240" HP="0" DesLv="According to Pet vitality, increases our side Ballista's defense, effect is more powerful than Bafflement; Require Pet vitality: 400. skill effective time: 50 seconds. Skill cool down period 65 seconds. Same effects cannot be stacked, consumes 240MP." />  
<Property No="38023" Name="Brightness" Type="2" IsAct="0" Art="36102" Icon="38023" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="100" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="65" AimObject="2" BeatObject="4" BeatObjectType="6" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="150" HP="0" DesLv="According to Pet vitality, increases our side Trebuchet's defense, Require Pet vitality: 100. skill effective time: 30 seconds. Skill cool down period 65 seconds. Same effects cannot be stacked, consumes 150MP." />  
<Property No="38024" Name="Slight" Type="2" IsAct="0" Art="36102" Icon="38024" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="400" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="65" AimObject="2" BeatObject="4" BeatObjectType="6" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="240" HP="0" DesLv="According to Pet vitality, increases our side Trebuchet's defense, effect is more powerful than Brightness; Require Pet vitality: 400. skill effective time: 50 seconds. Skill cool down period 65 seconds. Same effects cannot be stacked, consumes 240MP." /> 
 <Property No="38025" Name="Command" Type="1" IsAct="0" Art="36102" Icon="38025" SkillLevel="3" PetLevel="1" NeedSTR="100" NeedVIT="0" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="5" FlyTime="0.01" ArtTime="1" CoolTime="40" AimObject="2" BeatObject="0" BeatObjectType="0" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="150" HP="0" DesLv="According to Pet brutality, increases our side troops ATK. Required Pet brutality: 100. skill effective time: 5 seconds. Skill cool down period 40 seconds. Same effects cannot be stacked, consumes 150MP." /> 
 <Property No="38026" Name="Battle Trumpet" Type="1" IsAct="0" Art="36102" Icon="38026" SkillLevel="4" PetLevel="1" NeedSTR="400" NeedVIT="0" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="10" FlyTime="0.01" ArtTime="1" CoolTime="40" AimObject="2" BeatObject="0" BeatObjectType="0" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="240" HP="0" DesLv="According to Pet brutality, increases our side troops ATK, effect is more powerful than Command; Require Pet brutality: 400. skill effective time: 10 seconds. Skill cool down period 40 seconds. Same effects cannot be stacked, consumes 240MP." /> 
 <Property No="38027" Name="Roaring" Type="2" IsAct="0" Art="36102" Icon="38027" SkillLevel="3" PetLevel="1" NeedSTR="0" NeedVIT="100" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="75" AimObject="2" BeatObject="0" BeatObjectType="0" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="150" HP="0" DesLv="According to Pet vitality, increases our side troop's defense, Require Pet vitality: 100. skill effective time: 30 seconds. Skill cool down period 75 seconds. Same effects cannot be stacked, consumes 150MP." /> 
 <Property No="38028" Name="Lower Roaring" Type="2" IsAct="0" Art="36102" Icon="38028" SkillLevel="4" PetLevel="1" NeedSTR="0" NeedVIT="400" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="75" AimObject="2" BeatObject="0" BeatObjectType="0" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="240" HP="0" DesLv="According to Pet vitality, increases our side troop's defense, effect is more powerful than roaring; Require Pet vitality: 400. skill effective time: 50 seconds. Skill cool down period 75 seconds. Same effects cannot be stacked, consumes 240MP." />  
<Property No="38029" Name="Struggling Heart" Type="4" IsAct="1" Art="36102" Icon="38029" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="0" NeedINT="100" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="30" AimObject="2" BeatObject="0" BeatObjectType="0" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 1% chance that our troops morality will increase by 100 points, max morality 120 points, required Pet wisdom: 100," />

<Property No="38030" Name="Battling Heart" Type="4" IsAct="1" Art="36102" Icon="38030" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="0" NeedINT="400" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="50" AimObject="2" BeatObject="0" BeatObjectType="0" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 5% chance that our troops morality will increase by 100 points, max morality: 120 points, required Pet wisdom: 400" />

Increase Damage" Type="4" IsAct="1" Art="36101" Icon="38031" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="0" NeedINT="100" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="30" AimObject="1" BeatObject="0" BeatObjectType="0" BurstType="2" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 1% chance that enemy will receive extra 5% damage; required Pet's wisdom: 100, skill is effective for 30 seconds, skill cannot be used again within the effective period." />  
Ultrastrong Increase Damage" Type="4" IsAct="1" Art="36101" Icon="38032" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="0" NeedINT="400" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="50" AimObject="1" BeatObject="0" BeatObjectType="0" BurstType="2" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 5% chance to increase damage dealt to enemy by 10%, required Pet wisdom: 400, skill is effective for 50 seconds, skill cannot be used again within the effective period" /> 
Encamp Step By Step" Type="3" IsAct="1" Art="36104" Icon="38033" SkillLevel="3" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="100" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="30" AimObject="2" BeatObject="0" BeatObjectType="0" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 1% chance that our troops will decrease 5% in receiving damage, required Pet crafty: 100, skill is effective for 30 seconds, skill cannot be used again within the effective period," />  
Consolidate Step By Step" Type="3" IsAct="1" Art="36104" Icon="38034" SkillLevel="4" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="400" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="50" AimObject="2" BeatObject="0" BeatObjectType="0" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 5% chance that our troops will receive 10% less in damage, required Pet crafty: 400, skill is effective for 50 seconds, skill cannot be used again within the effective period" />  
Impenetratable Stone Wall" Type="2" IsAct="1" Art="36102" Icon="38035" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="100" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="30" AimObject="2" BeatObject="4" BeatObjectType="-3" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 1% chance that Pet's defense will increase by 5%, required Pet vitality: 100, skill is effective for 30 seconds, skill cannot be used again within the effective period," />  
Absolute Defense" Type="2" IsAct="1" Art="36102" Icon="38036" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="400" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="50" AimObject="2" BeatObject="4" BeatObjectType="-3" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 5% chance that the Pet's defense will increase by 10%, required Pet vitality: 400, skill is effective for 50 seconds, skill cannot be used again within the effective period" />  
Decrease Damage1 (Peltast)" Type="3" IsAct="1" Art="36104" Icon="38037" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="100" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="30" AimObject="2" BeatObject="4" BeatObjectType="1" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 1% chance that troops will receive 10% less damage from peltasts, required Pet crafty: 100, skill is effective for 30 seconds, skill cannot be used again within the effective period" />  
Decrease Damage2 (Peltast)" Type="3" IsAct="1" Art="36104" Icon="38038" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="400" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="50" AimObject="2" BeatObject="4" BeatObjectType="1" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 5% chance that the troops will receive 15% less in damage from peltasts, required Pet crafty: 400, skill is effective for 50 seconds. skill cannot be used again within the effective period" /> 
Decrease Damage1 (Pikeman)" Type="3" IsAct="1" Art="36104" Icon="38039" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="100" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="30" AimObject="2" BeatObject="4" BeatObjectType="2" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 1% chance that troops will receive 10% less in damage from pikeman, required Pet's crafty: 100, skill is effective for 30 seconds, skill cannot be used again within the effective period," /> 
Decrease Damage2 (Pikeman)" Type="3" IsAct="1" Art="36104" Icon="38040" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="400" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="50" AimObject="2" BeatObject="4" BeatObjectType="2" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 5% chance that the troops will receive 15% less in damage from pikeman, required Pet crafty: 400, skill is effective for 50 seconds, skill cannot be used again within the effective period" /> 
Decrease Damage1 (Cavalier)" Type="3" IsAct="1" Art="36104" Icon="38043" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="100" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="30" AimObject="2" BeatObject="4" BeatObjectType="3" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 1% chance that the troops will receive 10% less damage from cavaliers, required Pet crafty: 100, skill is effective for 30 seconds, skill cannot be used again within the effective period," /> 
Decrease Damage2 (Cavalier)" Type="3" IsAct="1" Art="36104" Icon="38044" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="400" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="50" AimObject="2" BeatObject="4" BeatObjectType="3" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 5% chance that the troops will receive 15% less in damage from cavaliers, required Pet crafty: 400, skill is effective for 50 seconds, skill cannot be used again within the effective period" />  
Decrease Damage1 (Archer)" Type="3" IsAct="1" Art="36104" Icon="38041" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="100" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="30" AimObject="2" BeatObject="4" BeatObjectType="4" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 1% chance that troops will receive 10% less in damage from archers, required Pet crafty: 100, skill is effective for 30 seconds, skill cannot be used again within the effective period" /> 
Decrease Damage2 (Archer)" Type="3" IsAct="1" Art="36104" Icon="38042" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="400" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="50" AimObject="2" BeatObject="4" BeatObjectType="4" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 5% chance that the troops will receive 15% less in damage from archers, required Pet crafty: 400, skill is effective for 50 seconds, skill cannot be used again within the effective period" /> 
Decrease Damage1 (Ballista)" Type="3" IsAct="1" Art="36104" Icon="38045" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="100" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="30" FlyTime="0.01" ArtTime="1" CoolTime="30" AimObject="2" BeatObject="4" BeatObjectType="5" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 1% chance that the troops will receive 10% less damage from ballista, required Pet crafty: 100, skill is effective for 30 seconds, skill cannot be used again within the effective period" /> 
Decrease Damage2 (Ballista)" Type="3" IsAct="1" Art="36104" Icon="38046" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="400" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="50" AimObject="2" BeatObject="4" BeatObjectType="5" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 5% chance that the troops will receive 15% less in damage from ballista, required Pet crafty: 400, skill is effective for 50 seconds, skill cannot be used again within the effective period" /> 
Decrease Damage2 (Lapidation)" Type="3" IsAct="1" Art="36104" Icon="38048" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="400" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="50" FlyTime="0.01" ArtTime="1" CoolTime="50" AimObject="2" BeatObject="4" BeatObjectType="6" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After enemy attacks pet, there is 5% chance that the troops will receive 15% less in damage from trebuchet, required Pet crafty: 400, skill is effective for 50 seconds, skill cannot be used again within the effective period" />  
Explosion of Wild Instincts" Type="2" IsAct="1" Art="36102" Icon="38049" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="100" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="1" FlyTime="0.01" ArtTime="1" CoolTime="1" AimObject="1" BeatObject="0" BeatObjectType="0" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After pet receives damage, there is 1% chance of dealing counter damage to enemy, damage increases according to pet's vitality, requirement for Pet vitality: 100." /> 
Explosion of Wild Instincts" Type="2" IsAct="1" Art="36102" Icon="38050" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="400" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="3" KeepTime="1" FlyTime="0.01" ArtTime="1" CoolTime="1" AimObject="1" BeatObject="0" BeatObjectType="0" BurstType="1" SDMax="10" BeatType="4" BeatRange="2" MP="0" HP="0" DesLv="After pet receives damage, there is 5% chance of dealing counter damage to enemy, damage increases according to pet's vitality, even stronger than Wild Eruption; requirement for Pet vitality: 400." />  
Wrath Attack" Type="3" IsAct="0" Art="38051" Icon="38051" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="100" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="10" FlyTime="0.01" ArtTime="1" CoolTime="60" AimObject="2" BeatObject="2" BeatObjectType="0" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="150" HP="0" DesLv="According to Pet crafty, increases our side troops attack to enemy damage, required Pet crafty100points, damage scope: 100%-1000%, consumes 150点MP. skill effective time: 10 seconds, cool down period 60 seconds." /> 
Wrath Rage" Type="3" IsAct="0" Art="38051" Icon="38052" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="0" NeedCR="400" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="10" FlyTime="0.01" ArtTime="1" CoolTime="60" AimObject="2" BeatObject="2" BeatObjectType="0" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="240" HP="0" DesLv="According to Pet crafty, increases our side troops attack to enemy damage, required Pet crafty400points, damage scope: 200%-1500%, consumes 240点MP. skill effective time: 10 seconds, cool down period 60 seconds." />  
Massacre" Type="1" IsAct="0" Art="38053" Icon="38053" SkillLevel="1" PetLevel="1" NeedSTR="100" NeedVIT="0" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="10" FlyTime="0.01" ArtTime="1" CoolTime="60" AimObject="2" BeatObject="2" BeatObjectType="0" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="150" HP="0" DesLv="Our troops damage for enemy increase by 10%, requirement for Pet brutallity: 100 points, consumes 150 MP, skill effective period: 10 seconds, cool down period 60 seconds." /> 
Massacre Feast" Type="1" IsAct="0" Art="38053" Icon="38054" SkillLevel="2" PetLevel="1" NeedSTR="400" NeedVIT="0" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="0" KeepTime="10" FlyTime="0.01" ArtTime="1" CoolTime="60" AimObject="2" BeatObject="2" BeatObjectType="0" BurstType="0" SDMax="10" BeatType="4" BeatRange="2" MP="240" HP="0" DesLv="Our troops damage for enemy increase by 15%, requirement for Pet brutallity: 400 points, consumes 240 MP, skill effective period: 10 seconds, cool down period 60 seconds." /> 
Mighty Swing" Type="1" IsAct="0" Art="36102" Icon="38055" SkillLevel="1" PetLevel="1" NeedSTR="500" NeedVIT="0" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="1" KeepTime="0" FlyTime="0.01" ArtTime="1" CoolTime="45" AimObject="1" BeatObject="0" BeatObjectType="0" BurstType="0" SDMax="3" BeatType="0" BeatRange="0" MP="300" HP="0" DesLv="Explosion of pet's original instinct attacking single unit within enemy. Requirment for Pet brutality: 500, damage will increase according to pet's brutality. Skill cool down time: 45 seconds, consumes 300MP." /> 
Brutal Chop" Type="1" IsAct="0" Art="36102" Icon="38056" SkillLevel="2" PetLevel="1" NeedSTR="700" NeedVIT="0" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="1" KeepTime="0" FlyTime="0.01" ArtTime="1" CoolTime="45" AimObject="1" BeatObject="0" BeatObjectType="0" BurstType="0" SDMax="3" BeatType="0" BeatRange="0" MP="450" HP="0" DesLv="Explosion of pet's original instinct attacking single unit within enemy (even more powerful than Mighty Swing); requirement for pet's brutality: 700, damage increases according to brutality. Skill cool down time: 45 seconds, consumes 450MP" /> 
Earthquake" Type="2" IsAct="0" Art="38057" Icon="38057" SkillLevel="1" PetLevel="1" NeedSTR="0" NeedVIT="750" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="1" KeepTime="3" FlyTime="0.01" ArtTime="1" CoolTime="75" AimObject="1" BeatObject="0" BeatObjectType="0" BurstType="0" SDMax="5" BeatType="3" BeatRange="5" MP="300" HP="0" DesLv="Pet tramples on the floor leading to dizziness for the enemy, required Pet vitality: 750, dizziness effective length will change according to Pet's vitality, when vitality is less than 750 points the skill will not have any effect, vitality greater than or equal to 750 points will lead to dizziness for 1 seconds, vitality greater than or equal to 1000 points will lead to dizziness for 2 seconds, vitality greater than or equal to 1500 points will lead to dizziness for 3 seconds, cool down period: 75 seconds, scope: 5, max dizziness period is 3 seconds, consumes: 300MP, same effectiveness cannot be stacked" /> 
Battle Trample" Type="2" IsAct="0" Art="38057" Icon="38058" SkillLevel="2" PetLevel="1" NeedSTR="0" NeedVIT="1500" NeedCR="0" NeedINT="0" HarmHero="1" HarmNpc="1" BurstMode="1" KeepTime="6" FlyTime="0.01" ArtTime="1" CoolTime="75" AimObject="1" BeatObject="0" BeatObjectType="0" BurstType="0" SDMax="5" BeatType="3" BeatRange="5" MP="450" HP="0" DesLv="Pet tramples on the floor leading to dizziness for the enemy, required Pet vitality: 1500, dizziness effective length will change according to Pet's vitality, when vitality is less than 1500 points the skill will not have any effect, vitality greater than or equal to 1500 will lead to 3 seconds of dizziness; vitality greater than or equal to 3000 points will lead to 5 seconds of dizziness, vitality greater than or equal to 6000 points will lead to 6 seconds of dizziness, cool down period: 75 seconds, scope: 5, max dizziness is 6 seconds, consumes 450MP, same effectiveness cannot be stacked" /> </PetSkill>

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