FANDOM


ok heres a pilecrap of info for whoever feels like helping out, its raw data that needs to be put in the correct pages and made pretty, even a simple copy pasting job would be greatly appreciated.


More things to do:

- Copy paste the pages worth copying from http://ministryofwar.wikia.com/index.php?, we were going to merge into that one untill the host went inactive.

- Check and tidy up all pages

- Fill in the red pages with data, Egypt needs some editing too and Persia has practically no info on it at all. Daily Tasks

Main Tasks

put links to these pages on the right place.


Egyptian religious studies
Egyptian Medicine
Egyptian Arsenal Egyptian Aiming Refinement


Copy paste the data of the following pages to pages on this site:







Hero Academy Hero Attack increase Hero HP increase Armor increase Not sure

0 Hero Attacking 0,00% 0 Hero Reinforcement 0,00% 0 Hero Armor 0,00% 0 20304 Hero Training 0

1 Hero Attacking 1,00% 1 Hero Reinforcement 1,00% 1 Hero Armor 1,00% 1 20304 Hero Training 10

2 Hero Attacking 2,00% 2 Hero Reinforcement 2,00% 2 Hero Armor 2,00% 2 20304 Hero Training 20

3 Hero Attacking 3,00% 3 Hero Reinforcement 3,00% 3 Hero Armor 3,00% 3 20304 Hero Training 30

4 Hero Attacking 4,00% 4 Hero Reinforcement 4,00% 4 Hero Armor 4,00% 4 20304 Hero Training 40

5 Hero Attacking 5,00% 5 Hero Reinforcement 5,00% 5 Hero Armor 5,00% 5 20304 Hero Training 50

6 Hero Attacking 6,00% 6 Hero Reinforcement 6,00% 6 Hero Armor 6,00% 6 20304 Hero Training 60

7 Hero Attacking 7,00% 7 Hero Reinforcement 7,00% 7 Hero Armor 7,00% 7 20304 Hero Training 70

8 Hero Attacking 8,00% 8 Hero Reinforcement 8,00% 8 Hero Armor 8,00% 8 20304 Hero Training 80

9 Hero Attacking 9,00% 9 Hero Reinforcement 9,00% 9 Hero Armor 9,00% 9 20304 Hero Training 90

10 Hero Attacking 10,00% 10 Hero Reinforcement 10,00% 10 Hero Armor 10,00% 10 20304 Hero Training 100

11 Hero Attacking 11,00% 11 Hero Reinforcement 11,00% 11 Hero Armor 11,00% 11 20304 Hero Training 110

12 Hero Attacking 12,00% 12 Hero Reinforcement 12,00% 12 Hero Armor 12,00% 12 20304 Hero Training 120

13 Hero Attacking 13,00% 13 Hero Reinforcement 13,00% 13 Hero Armor 13,00% 13 20304 Hero Training 130

14 Hero Attacking 14,00% 14 Hero Reinforcement 14,00% 14 Hero Armor 14,00% 14 20304 Hero Training 140

15 Hero Attacking 15,00% 15 Hero Reinforcement 15,00% 15 Hero Armor 15,00% 15 20304 Hero Training 150

16 Hero Attacking 16,00% 16 Hero Reinforcement 16,00% 16 Hero Armor 16,00% 16 20304 Hero Training 160

17 Hero Attacking 17,00% 17 Hero Reinforcement 17,00% 17 Hero Armor 17,00% 17 20304 Hero Training 170

18 Hero Attacking 18,00% 18 Hero Reinforcement 18,00% 18 Hero Armor 18,00% 18 20304 Hero Training 180

19 Hero Attacking 19,00% 19 Hero Reinforcement 19,00% 19 Hero Armor 19,00% 19 20304 Hero Training 190

20 Hero Attacking 20,00% 20 Hero Reinforcement 20,00% 20 Hero Armor 20,00% 20 20304 Hero Training 200



synthesize Rome Persia China Egypt name level type HP MP attack defense attack delay total HP total attack total defense

blade 1 Roman warrior Persian Warrior Peltast Desert axeman Roman warrior 1 1 70 0 6 15 1,5 70 6 15

blade 2 Elite Roman warrior Elite Persian Warrior Elite Peltast Elite Desert axeman Elite Roman warrior 2 1 110 0 9 20 1,5 110 9 20

blade 3 Roman Guard warrior Persian Guard warrior Guard peltast Guard desert axeman Roman Guard warrior 3 1 170 0 10,5 25 1,5 170 10,5 25

blade 4 Imperial Roman warrior Imperial Persian warrior Imperial peltast Imperial desert axeman Imperial Roman warrior 4 1 250 0 12 35 1,5 250 12 35

spear 1 Pikeman Oriental footman Halberdier desert Pikeman Pikeman 1 2 70 0 7,5 10 1,5 70 7,5 10

spear 2 Elite Pikeman Elite Oriental Footman Elite Halberdier Elite desert Pikeman Elite Pikeman 2 2 110 0 10,5 15 1,5 110 10,5 15

spear 3 Guard Pikeman Oriental Guard Infantry Guard halberdier Desert Guard Cavalry Guard Pikeman 3 2 170 0 12 20 1,5 170 12 20

spear 4 Imperial Pikeman Imperial Oriental footman Imperial halberdier Imperial desert Pikeman Imperial Pikeman 4 2 250 0 13,5 30 1,5 250 13,5 30

rider 1 heavy cavalier Camel rider Cavalry Desert Cavalry heavy cavalier 1 3 80 0 24 10 2 80 24 10

rider 2 Elite Heavy Cavalier Elite Camel Rider Elite Cavalry Elite Desert Cavalry Elite Heavy Cavalier 2 3 120 0 28 15 2 120 28 15

rider 3 Heavy guard cavalier Guard camel rider Guard cavalry Guard desert cavalry Heavy guard cavalier 3 3 180 0 36 20 2 180 36 20

rider 4 Imperial heavy cavalier Imperial camel rider Imperial cavalry Imperial desert cavalry Imperial heavy cavalier 4 3 260 0 40 30 2 260 40 30

bow 1 Crossbowman arbalest Archer Pharaoh Archer Crossbowman 1 4 30 0 6 10 3 30 6 10

bow 2 Elite Crossbowman Elite Arbalest Elite Archer Elite Pharaoh Archer Elite Crossbowman 2 4 45 0 9 15 3 45 9 15

bow 3 Guard Crossbowman Guard arbalest Guard archer Guard Pharaoh archer Guard Crossbowman 3 4 65 0 10,5 20 3 65 10,5 20

bow 4 Imperial Crossbowman Imperial arbalest Imperial archer Imperial Pharaoh archer Imperial Crossbowman 4 4 90 0 12 25 3 90 12 25

ballista 1 scorpion Onager Scorpion Giant Crossbow scorpion 1 5 30 0 72 5 4 30 72 5

ballista 2 Elite Crossbow Elite Onager Elite Scorpion Elite Giant Crossbow Elite Crossbow 2 5 45 0 84 10 4 45 84 10

ballista 3 Guard scorpion Guard onager Guard scorpion Guard Giant crossbow Guard scorpion 3 5 65 0 108 15 4 65 108 15

ballista 4 Imperial scorpion Imperial onager Imperial scorpion Imperial giant crossbow Imperial scorpion 4 5 90 0 120 25 4 90 120 25

stone 1 mangonel Trebuchet Ballista Trebuchet mangonel 1 6 40 0 90 5 5 40 90 5

stone 2 Elite Mangonel Elite Trebuchet Elite Ballista Elite Trebuchet Elite Mangonel 2 6 60 0 120 15 5 60 120 15

stone 3 Defense Mangonel Defense Trebuchet Guard ballista Defense Trebuchet Defense Mangonel 3 6 80 0 150 20 5 80 150 20

stone 4 Imperial mangonel Imperial trebuchet Imperial ballista Imperial trebuchet Imperial mangonel 4 6 100 0 180 20 5 100 180 20

special A Armored knight Persian War Elephant Mangudais Chariot Armored knight 5 3 500 0 60 75 2 500 60,0 75

special B Gladiator Muslim cavalier Chu-Ko-Nu Anubis Guard Gladiator 5 1 400 0 90 36 3 400 90 36,0

Persian Warrior 1 1 70 0 7,6 15 1,8 70 7,6 15

Elite Persian Warrior 2 1 110 0 11,3 20 1,8 110 11,3 20

Persian Guard warrior 3 1 170 0 13,2 25 1,8 170 13,2 25

Imperial Persian warrior 4 1 250 0 15,1 30 1,8 250 15,1 30

Oriental footman 1 2 70 0 9,5 10 1,8 70 9,5 10

Elite Oriental Footman 2 2 110 0 13,2 15 1,8 110 13,2 15

Oriental Guard Infantry 3 2 170 0 15,1 20 1,8 170 15,1 20

Imperial Oriental footman 4 2 250 0 17 25 1,8 250 17 25

Camel rider 1 3 80 0 27,7 10 2,2 80 27,7 10

Elite Camel Rider 2 3 120 0 32,3 15 2,2 120 32,3 15

Guard camel rider 3 3 180 0 41,6 20 2,2 180 41,6 20

Imperial camel rider 4 3 260 0 46,2 25 2,2 260 46,2 25

arbalest 1 4 30 0 6,3 10 3 30 6,3 10

Elite Arbalest 2 4 45 0 9,5 15 3 45 9,5 15

Guard arbalest 3 4 65 0 11 20 3 65 11 20

Imperial arbalest 4 4 90 0 12,6 25 3 90 12,6 25

Onager 1 5 30 0 75,6 5 4 30 75,6 5

Elite Onager 2 5 45 0 88,2 10 4 45 88,2 10

Guard onager 3 5 65 0 113,4 15 4 65 113,4 15

Imperial onager 4 5 90 0 126 25 4 90 126 25

Trebuchet 1 6 40 0 94,5 5 5 40 94,5 5

Elite Trebuchet 2 6 60 0 126 15 5 60 126 15

Defense Trebuchet 3 6 80 0 157,5 20 5 80 157,5 20

Imperial trebuchet 4 6 100 0 189 20 5 100 189 20

Persian War Elephant 5 3 700 0 94,5 45 3 700 94,5 45

Muslim cavalier 5 1 500 0 69,3 75 2,2 500 69,3 75

Peltast 1 1 70 0 5,1 18 1,3 70 5,1 18

Elite Peltast 2 1 110 0 7,6 22 1,3 110 7,6 22

Guard peltast 3 1 170 0 8,9 27 1,3 170 8,9 27

Imperial peltast 4 1 250 0 10,2 35 1,3 250 10,2 35

Halberdier 1 2 70 0 6,4 12 1,3 70 6,4 12

Elite Halberdier 2 2 110 0 8,9 18 1,3 110 8,9 18

Guard halberdier 3 2 170 0 10,2 25 1,3 170 10,2 25

Imperial halberdier 4 2 250 0 11,5 30 1,3 250 11,5 30

Cavalry 1 3 80 0 21,2 15 1,8 80 21,2 15

Elite Cavalry 2 3 120 0 24,7 20 1,8 120 24,7 20

Guard cavalry 3 3 180 0 31,8 25 1,8 180 31,8 25

Imperial cavalry 4 3 260 0 35,3 35 1,8 260 35,3 35

Archer 1 4 30 0 5,5 10 2,8 30 5,5 10

Elite Archer 2 4 45 0 8,2 15 2,8 45 8,2 15

Guard archer 3 4 65 0 9,6 20 2,8 65 9,6 20

Imperial archer 4 4 90 0 11 25 2,8 90 11 25

Scorpion 1 5 30 0 74,1 5 4,2 30 74,1 5

Elite Scorpion 2 5 45 0 86,4 10 4,2 45 86,4 10

Guard scorpion 3 5 65 0 111,1 15 4,2 65 111,1 15

Imperial scorpion 4 5 90 0 123,5 25 4,2 90 123,5 25

Ballista 1 6 40 0 97 5 5,5 40 97 5

Elite Ballista 2 6 60 0 129,4 15 5,5 60 129,4 15

Guard ballista 3 6 80 0 161,7 20 5,5 80 161,7 20

Imperial ballista 4 6 100 0 194 20 5,5 100 194 20

Mangudais 5 3 600 0 52,9 75 1,8 600 52,9 75

Chu-Ko-Nu 5 4 400 0 29,4 40 1 400 29,4 40

Desert axeman 1 1 70 0 6 15 1,5 70 6 15

Elite Desert axeman 2 1 110 0 9 20 1,5 110 9 20

Guard desert axeman 3 1 170 0 10,5 25 1,5 170 10,5 25

Imperial desert axeman 4 1 250 0 12 35 1,5 250 12 35

desert Pikeman 1 2 70 0 7,5 10 1,5 70 7,5 10

Elite desert Pikeman 2 2 110 0 10,5 15 1,5 110 10,5 15

Desert Guard Cavalry 3 2 170 0 12 20 1,5 170 12 20

Imperial desert Pikeman 4 2 250 0 13,5 30 1,5 250 13,5 30

Desert Cavalry 1 3 80 0 24 10 2 80 24 10

Elite Desert Cavalry 2 3 120 0 28 15 2 120 28 15

Guard desert cavalry 3 3 180 0 36 20 2 180 36 20

Imperial desert cavalry 4 3 260 0 40 30 2 260 40 30

Pharaoh Archer 1 4 30 0 6 10 3 30 6 10

Elite Pharaoh Archer 2 4 45 0 9 15 3 45 9 15

Guard Pharaoh archer 3 4 65 0 10,5 20 3 65 10,5 20

Imperial Pharaoh archer 4 4 90 0 12 25 3 90 12 25

Giant Crossbow 1 5 30 0 72 5 4 30 72 5

Elite Giant Crossbow 2 5 45 0 84 10 4 45 84 10

Guard Giant crossbow 3 5 65 0 108 15 4 65 108 15

Imperial giant crossbow 4 5 90 0 120 25 4 90 120 25

Trebuchet 1 6 40 0 90 5 5 40 90 5

Elite Trebuchet 2 6 60 0 120 15 5 60 120 15

Defense Trebuchet 3 6 80 0 150 20 5 80 150 20

Imperial trebuchet 4 6 100 0 180 20 5 100 180 20

Chariot 5 3 600 0 90 75 3 600 90 75

Anubis Guard 5 2 400 0 60 36 2 400 60 36


skill ID skill name bonus HP skill ID skill name bonus attack skill ID skill name bonus defense skill ID skill name bonus HP skill ID skill name bonus attack skill ID skill name bonus defense skill ID skill name bonus HP skill ID skill name bonus attack skill ID skill name bonus defense1 20101 Training of melee units 10 20102 Strengthen Attack 0,1 20103 Standing Army 1 20104 Training for range battle 10 20105 Aiming Refinement 0,1 20106 Defense with Crossbows 1 20107 Engineering 10 20108 Engineering Attack 1 20109 Engineering Protection 12 20101 Training of melee units 12 20102 Strengthen Attack 0,2 20103 Standing Army 1,6 20104 Training for range battle 11 20105 Aiming Refinement 0,2 20106 Defense with Crossbows 1,2 20107 Engineering 11 20108 Engineering Attack 2 20109 Engineering Protection 1,23 20101 Training of melee units 14 20102 Strengthen Attack 0,3 20103 Standing Army 2,2 20104 Training for range battle 12 20105 Aiming Refinement 0,3 20106 Defense with Crossbows 1,4 20107 Engineering 12 20108 Engineering Attack 3 20109 Engineering Protection 1,44 20101 Training of melee units 16 20102 Strengthen Attack 0,4 20103 Standing Army 2,8 20104 Training for range battle 13 20105 Aiming Refinement 0,4 20106 Defense with Crossbows 1,6 20107 Engineering 13 20108 Engineering Attack 4 20109 Engineering Protection 1,65 20101 Training of melee units 20 20102 Strengthen Attack 0,6 20103 Standing Army 3,5 20104 Training for range battle 15 20105 Aiming Refinement 0,6 20106 Defense with Crossbows 2 20107 Engineering 15 20108 Engineering Attack 5,5 20109 Engineering Protection 26 20101 Training of melee units 24 20102 Strengthen Attack 0,8 20103 Standing Army 4,2 20104 Training for range battle 17 20105 Aiming Refinement 0,8 20106 Defense with Crossbows 2,3 20107 Engineering 17 20108 Engineering Attack 7 20109 Engineering Protection 2,37 20101 Training of melee units 28 20102 Strengthen Attack 1 20103 Standing Army 4,9 20104 Training for range battle 19 20105 Aiming Refinement 1 20106 Defense with Crossbows 2,6 20107 Engineering 19 20108 Engineering Attack 8,5 20109 Engineering Protection 2,68 20101 Training of melee units 32 20102 Strengthen Attack 1,2 20103 Standing Army 5,6 20104 Training for range battle 21 20105 Aiming Refinement 1,2 20106 Defense with Crossbows 2,9 20107 Engineering 21 20108 Engineering Attack 10 20109 Engineering Protection 2,99 20101 Training of melee units 40 20102 Strengthen Attack 1,5 20103 Standing Army 6,4 20104 Training for range battle 24 20105 Aiming Refinement 1,5 20106 Defense with Crossbows 3,5 20107 Engineering 24 20108 Engineering Attack 12 20109 Engineering Protection 3,510 20101 Training of melee units 46 20102 Strengthen Attack 1,8 20103 Standing Army 7,2 20104 Training for range battle 27 20105 Aiming Refinement 1,8 20106 Defense with Crossbows 4 20107 Engineering 27 20108 Engineering Attack 14 20109 Engineering Protection 411 20101 Training of melee units 52 20102 Strengthen Attack 2,1 20103 Standing Army 8 20104 Training for range battle 30 20105 Aiming Refinement 2,1 20106 Defense with Crossbows 4,5 20107 Engineering 30 20108 Engineering Attack 16 20109 Engineering Protection 4,512 20101 Training of melee units 58 20102 Strengthen Attack 2,4 20103 Standing Army 8,8 20104 Training for range battle 33 20105 Aiming Refinement 2,4 20106 Defense with Crossbows 5 20107 Engineering 33 20108 Engineering Attack 18 20109 Engineering Protection 513 20101 Training of melee units 70 20102 Strengthen Attack 2,8 20103 Standing Army 9,8 20104 Training for range battle 37 20105 Aiming Refinement 2,8 20106 Defense with Crossbows 5,8 20107 Engineering 37 20108 Engineering Attack 20,5 20109 Engineering Protection 5,814 20101 Training of melee units 78 20102 Strengthen Attack 3,2 20103 Standing Army 10,8 20104 Training for range battle 41 20105 Aiming Refinement 3,2 20106 Defense with Crossbows 6,5 20107 Engineering 41 20108 Engineering Attack 23 20109 Engineering Protection 6,515 20101 Training of melee units 86 20102 Strengthen Attack 3,6 20103 Standing Army 11,8 20104 Training for range battle 45 20105 Aiming Refinement 3,6 20106 Defense with Crossbows 7,2 20107 Engineering 45 20108 Engineering Attack 25,5 20109 Engineering Protection 7,216 20101 Training of melee units 94 20102 Strengthen Attack 4 20103 Standing Army 12,8 20104 Training for range battle 49 20105 Aiming Refinement 4 20106 Defense with Crossbows 7,9 20107 Engineering 49 20108 Engineering Attack 28 20109 Engineering Protection 7,917 20101 Training of melee units 110 20102 Strengthen Attack 4,5 20103 Standing Army 14 20104 Training for range battle 55 20105 Aiming Refinement 4,5 20106 Defense with Crossbows 9 20107 Engineering 55 20108 Engineering Attack 31 20109 Engineering Protection 918 20101 Training of melee units 120 20102 Strengthen Attack 5 20103 Standing Army 15,2 20104 Training for range battle 60 20105 Aiming Refinement 5 20106 Defense with Crossbows 10 20107 Engineering 60 20108 Engineering Attack 34 20109 Engineering Protection 1019 20101 Training of melee units 130 20102 Strengthen Attack 5,5 20103 Standing Army 16,5 20104 Training for range battle 65 20105 Aiming Refinement 5,5 20106 Defense with Crossbows 11 20107 Engineering 65 20108 Engineering Attack 37 20109 Engineering Protection 1120 20101 Training of melee units 140 20102 Strengthen Attack 6 20103 Standing Army 18 20104 Training for range battle 70 20105 Aiming Refinement 6 20106 Defense with Crossbows 12 20107 Engineering 70 20108 Engineering Attack 40 20109 Engineering Protection 12 skill ID skill name bonus skill ID skill name bonus skill ID skill name bonus skill ID skill name bonus skill ID skill name bonus skill ID skill name bonus skill ID skill name bonus skill ID skill name bonus 1 20110 Armored Knight Refinement 0,5 20111 Gladiator Refinement 1 20112 Persian War Elephant Refinement 1 20113 Muslim Cavalier Refinement 0,5 20114 Mangudai Refinement 0,5 20115 Chu-Ko-Nu refinement 0,1 20116 Chariot refinement 0,5 20117 Anubis Guard refinement 1 2 20110 Armored Knight Refinement 0,8 20111 Gladiator Refinement 1,2 20112 Persian War Elephant Refinement 1,4 20113 Muslim Cavalier Refinement 0,8 20114 Mangudai Refinement 0,8 20115 Chu-Ko-Nu refinement 0,3 20116 Chariot refinement 1 20117 Anubis Guard refinement 1,2 3 20110 Armored Knight Refinement 1,1 20111 Gladiator Refinement 1,4 20112 Persian War Elephant Refinement 1,8 20113 Muslim Cavalier Refinement 1,1 20114 Mangudai Refinement 1,1 20115 Chu-Ko-Nu refinement 0,5 20116 Chariot refinement 1,5 20117 Anubis Guard refinement 1,4 4 20110 Armored Knight Refinement 1,4 20111 Gladiator Refinement 1,6 20112 Persian War Elephant Refinement 2,2 20113 Muslim Cavalier Refinement 1,4 20114 Mangudai Refinement 1,4 20115 Chu-Ko-Nu refinement 0,7 20116 Chariot refinement 2 20117 Anubis Guard refinement 1,6 5 20110 Armored Knight Refinement 2 20111 Gladiator Refinement 2 20112 Persian War Elephant Refinement 2,8 20113 Muslim Cavalier Refinement 2 20114 Mangudai Refinement 2 20115 Chu-Ko-Nu refinement 1 20116 Chariot refinement 3 20117 Anubis Guard refinement 2 6 20110 Armored Knight Refinement 2,5 20111 Gladiator Refinement 2,3 20112 Persian War Elephant Refinement 3,3 20113 Muslim Cavalier Refinement 2,5 20114 Mangudai Refinement 2,5 20115 Chu-Ko-Nu refinement 1,3 20116 Chariot refinement 3,8 20117 Anubis Guard refinement 2,3 7 20110 Armored Knight Refinement 3 20111 Gladiator Refinement 2,6 20112 Persian War Elephant Refinement 3,8 20113 Muslim Cavalier Refinement 3 20114 Mangudai Refinement 3 20115 Chu-Ko-Nu refinement 1,6 20116 Chariot refinement 4,6 20117 Anubis Guard refinement 2,6 8 20110 Armored Knight Refinement 3,5 20111 Gladiator Refinement 2,9 20112 Persian War Elephant Refinement 4,3 20113 Muslim Cavalier Refinement 3,5 20114 Mangudai Refinement 3,5 20115 Chu-Ko-Nu refinement 1,9 20116 Chariot refinement 5,4 20117 Anubis Guard refinement 2,9 9 20110 Armored Knight Refinement 4,5 20111 Gladiator Refinement 3,5 20112 Persian War Elephant Refinement 5 20113 Muslim Cavalier Refinement 4,5 20114 Mangudai Refinement 4,5 20115 Chu-Ko-Nu refinement 2,3 20116 Chariot refinement 7 20117 Anubis Guard refinement 3,5 10 20110 Armored Knight Refinement 5,2 20111 Gladiator Refinement 4 20112 Persian War Elephant Refinement 5,6 20113 Muslim Cavalier Refinement 5,2 20114 Mangudai Refinement 5,2 20115 Chu-Ko-Nu refinement 2,7 20116 Chariot refinement 8 20117 Anubis Guard refinement 4 11 20110 Armored Knight Refinement 6 20111 Gladiator Refinement 4,5 20112 Persian War Elephant Refinement 6,2 20113 Muslim Cavalier Refinement 6 20114 Mangudai Refinement 6 20115 Chu-Ko-Nu refinement 3,1 20116 Chariot refinement 9 20117 Anubis Guard refinement 4,5 12 20110 Armored Knight Refinement 6,8 20111 Gladiator Refinement 5 20112 Persian War Elephant Refinement 6,8 20113 Muslim Cavalier Refinement 6,8 20114 Mangudai Refinement 6,8 20115 Chu-Ko-Nu refinement 3,5 20116 Chariot refinement 10 20117 Anubis Guard refinement 5 13 20110 Armored Knight Refinement 8 20111 Gladiator Refinement 5,8 20112 Persian War Elephant Refinement 7,7 20113 Muslim Cavalier Refinement 8 20114 Mangudai Refinement 8 20115 Chu-Ko-Nu refinement 4 20116 Chariot refinement 11,5 20117 Anubis Guard refinement 5,8 14 20110 Armored Knight Refinement 9 20111 Gladiator Refinement 6,5 20112 Persian War Elephant Refinement 8,4 20113 Muslim Cavalier Refinement 9 20114 Mangudai Refinement 9 20115 Chu-Ko-Nu refinement 4,5 20116 Chariot refinement 13 20117 Anubis Guard refinement 6,5 15 20110 Armored Knight Refinement 10 20111 Gladiator Refinement 7,2 20112 Persian War Elephant Refinement 9,1 20113 Muslim Cavalier Refinement 10 20114 Mangudai Refinement 10 20115 Chu-Ko-Nu refinement 5 20116 Chariot refinement 14,5 20117 Anubis Guard refinement 7,2 16 20110 Armored Knight Refinement 11 20111 Gladiator Refinement 7,9 20112 Persian War Elephant Refinement 9,8 20113 Muslim Cavalier Refinement 11 20114 Mangudai Refinement 11 20115 Chu-Ko-Nu refinement 5,5 20116 Chariot refinement 16 20117 Anubis Guard refinement 7,9 17 20110 Armored Knight Refinement 13 20111 Gladiator Refinement 9 20112 Persian War Elephant Refinement 11 20113 Muslim Cavalier Refinement 13 20114 Mangudai Refinement 13 20115 Chu-Ko-Nu refinement 6 20116 Chariot refinement 18 20117 Anubis Guard refinement 9 18 20110 Armored Knight Refinement 14,5 20111 Gladiator Refinement 10 20112 Persian War Elephant Refinement 12,2 20113 Muslim Cavalier Refinement 15 20114 Mangudai Refinement 14,5 20115 Chu-Ko-Nu refinement 7 20116 Chariot refinement 20 20117 Anubis Guard refinement 10 19 20110 Armored Knight Refinement 16 20111 Gladiator Refinement 11 20112 Persian War Elephant Refinement 13,5 20113 Muslim Cavalier Refinement 17 20114 Mangudai Refinement 16 20115 Chu-Ko-Nu refinement 8 20116 Chariot refinement 22 20117 Anubis Guard refinement 11 20 20110 Armored Knight Refinement 18 20111 Gladiator Refinement 12 20112 Persian War Elephant Refinement 15 20113 Muslim Cavalier Refinement 19 20114 Mangudai Refinement 18 20115 Chu-Ko-Nu refinement 9 20116 Chariot refinement 25 20117 Anubis Guard refinement 12

first you should start to:

upgrade your city. most new buildings will require higher town center. so i would suggest to upgrade it. just click it and click upgrade for it. then build another building. i would suggest to click on suburth and build a farm there (click on build and choose one, click build on it. there are 5 spots for farms on each kind). you can build 2 buildings per queue.

later you are also able to do researches to upgrade your income in ressources or to upgrade your units. you can do one research in any building that allows a research. so if you have 3 buildings that allows researches, you can do one research parallel in each of em (3 all in all). For researching things just click on a building and then click upgrade on the skill you want to research.

here are the buildings i know so far in MoW:

Town Center - its required on lvl xx for other buildings, higher lvl means more gold output per hour

warehouse - the higher it is, the more ressources you can hold

tavern - there you can hire heroes, bishops and merchants. higher lvl can give you better ones. the colour of quality is: white, green, blue, purple, orange. the better colour, the higher growth you get on attributes per lvl up. per lvl up some attributes increase themself, but you also get one free attribute point per lvl up that you can allocate yourself.

market - thats needed to trade one kind of ressources into another kind, i dont know if there is a benefit for higher lvl

trade center - thats needed to send merchants out to trade with other citys, i dont know if there is a benefit for higher lvl

civilian house - thats needed to increase your max population you can have. soldiers and also buildings need population. so its needed to upgrade those houses, you can have 10 civilian houses (on all other buildings you can have only 1), and 2.000 population seems to be maximum for a civilian house.

city defence office - thats needed to defend your city. click on it, clickgarrison, and you can chose one ore more heroes out of your town with troops to defend your city. if they are set to garrison theyll defend your city even if you are offline. higher lvl on it means you can set more heroes to garrison.

holy palace - its needed to build temples and to do worships to increase your civilization / get new territorys, i didnt found out about a benefit on higher lvl so far.

barracks - thats needed to train melee soldiers, higher lvl decreases training times

archery range - thats needed to train ranged soldiers, higher lvl decreases training times

stable - thats needed to train soldiers on mounts, higher lvl decreases training times

arsenal - thats needed to train sieging units, higher lvl decreases training times

castle - thats needed to train lvl 5 units (war elephants for example), those are the highest / best units in game, higher lvl decreases training times

production center - its needed to upgrade skills like higher increase on res for example or shorter building times. higher lvl on it decreases research times and is needed to research higher skills.

military center - its needed to upgrade your soldiers with researches. higher hp for example or shorter training times. higher lvl on it decreases research times and is needed to research higher skills.

domestic affairs center - another building for research things, like higher gold gain for merchants for example. higher lvl on it decreases research times and is needed to research higher skills.

hero academy - a building to research things like higher attack or defence for hero for example. higher lvl on it decreases research times and is needed to research higher skills.

City gates, walls and towers - those are to defend your city - im not sure how they work yet. im sry.

you should try to upgrade your buildings all the time. mostly i would suggest to focus on higher ressource income and also trying to get the requirements for higher units. researches are important too, but they eat tons of res and tons of time.

if you run out of res you can claim some task rewards. i claim em only, if im short on res. so i have some in reserve any time i can claim, if i need em, or at least i had since i reached second last age.

h) Guilds

In MoW you can also join guilds, or create your own ones. Just click the guild sign on the top right side of your screen for it. Creating a guild costs 50.000 Gold, joining one dont costs any i think. Guilds also have level. Lvl 20 is max for guilds. It costs gold (that need to be donated to guild first) to upgrade guild lvl. Per guilds lvl the guild can hold 20 members. so 400 members for guild lvl 20 is max. But thats just now in beta. that may change on life server. It also will be able to build guild buildings, which will have benefits for members i guess. But its not included in beta yet, so lets stay tuned!


i) So far unknown stuff

Tons of stuff in beta is still unkown, like guild buildings for example, like capitol wars and so much more. ill add that / edit the thread, if i get new informations about it, or if it goes life on the server. So pls forgive me, that this guide may not include all informations. Sometimes the patches may come more soon, then im able to find out about new stuff. It will stay a work in progress guide.

j) All researches

Production Center

Heavy plow populary: raise the grain output (more income on food), how much per lvl i dont know. 975 on skill lvl 20

Bow hook: raise the lumber output (more income on wood), how much per lvl i dont know. 325 on skill lvl 20

Quarrying: raise the stone output (more income on stone), how much per lvl i dont know. 488 on skill lvl 20

Metal mining: raise the metal output (more income on metal), how much per lvl i dont know. 325 on skill lvl 20

Construction refiner: increases building speed for 1 % per skill lvl (20 % is max on skill lvl 20)

warehouse refiner: increases the ammount of unpillageable resources for 3 % per skill lvl (60 % is max on skill lvl 20)

Bow production: decreases the training time for long range units for 1 % per skill lvl (20 % is max on skill lvl 20)

Forging production: decreases the training time for melee units for 1 % per skill lvl (20 % is max on skill lvl 20)

Military Center

Training for melee units: increase the hitpoints of melee units

Strengthen attack: increase the attack of melee units

Standing army: increase the defence of melee units

Training for ranged units: increase the hitpoints of ranged units

Aiming refinement: increase the attack of ranged units

Defence with cross: increase the defence of ranged units

Engeneering: increase the hitpoints of engeneering units

Engeneering attack: increase the attack of engeneering units

Engeneering protection: increase the defence of engeneering units

March skill: increase the march speed for 0,5 % per skill lvl

Persian war elephants: increase defence of persian war elephants

Muslim cavalier refiner: unique battle skill of muslim cavalier (whatever it means, im sry cant research it yet)

Domestic Affairs Center

Worship refinement: increase worship power (more civilazition gained for worships)

Religious studies: decreases gold consume for worships

Religious influence: increase sphere of influence (+1 sphere per skill lvl)

Medicine: increase hero healing speed for 2 % per skill lvl

Trade refinement: increase gold gain through trade for 1 % per skill lvl

Hero Academy

Hero attacking: increase heroes attack for 1 % per skill lvl

Hero reinforcement: increase heroes hp for 1 % per skill lvl

Hero armor: increase heroes defence for 1 % per skill lvl

Hero training: increase the amount of units the heroes can carry for 10 per skill lvl

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.