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A resting place for Heroes, upgrading can lead to more Heroes to come and stay. Recruit Heroes, Missionaries, and Merchants here. Hero Level: orange>purple>blue>green>white. Level only affects growth, initial attribute is random.

Quote from MoW forum: "Strokke said a lvl 20 tavern has a 1/100 chance to give purple hero."

UpgradesEdit

Level Upgrade Requirements Time
(hh:mm:ss)
Fame gained Number
of heroes
Age Wood Stone Metal Population Buildings
1 Wild 24 48 24 2 Town Center lvl 1 00:00:24 2 3
2 Wild 39 78 39 4 Town Center lvl 1 00:00:39 5 3
3 Wild 51 102 51 5 Town Center lvl 1 00:00:51 5 3
4 Wild 62 124 62 7 Town Center lvl 1 00:01:00 10 3
5 Dark 140 280 140 8 Town Center lvl 5 00:02:00 7 4
6 Dark 200 400 200 9 Town Center lvl 5 00:03:00 14 4
7 Dark 280 560 280 10 Town Center lvl 5 00:04:00 15 4
8 Dark 370 740 370 12 Town Center lvl 5 00:06:00 29 4
9 Feudal 680 1360 680 13 Town Center lvl 9 00:11:00 22 5
10 Feudal 1100 2200 1100 15 Town Center lvl 9 00:18:00 41 5
11 Feudal 1600 3200 1600 - Town Center lvl 9 00:25:00 44 5
12 Feudal 2100 4200 2100 - Town Center lvl 9 00:34:00 82 5
13 Castle 4400 8800 4400 - Town Center lvl 13 01:12:00 67 6
14 Castle 9200 18400 9200 - Town Center lvl 13 02:32:00 126 6
15 Castle 14000 28000 14000 - Town Center lvl 13 04:00:00 135 6
16 Castle 20000 40000 20000 - Town Center lvl 13 05:35:00 252 6
17 Empire 21000 42000 21000 - Town Center lvl 17 05:50:00 7
18 Empire 33000 66000 33000 - Town Center lvl 17 10:03:31 7
19 Empire
20 Empire

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